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June 24, 2017, 06:16:27 PM *
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 on: June 11, 2017, 12:12:39 PM 
Started by Amber - Last post by Amber

Load tested and 100% stable but at the razor's edge of crashing the game so don't try adding anything. Of course this takes the Essential Mods (tm).

 on: June 10, 2017, 09:13:15 PM 
Started by Amber - Last post by Amber
stir fry.

 on: June 10, 2017, 09:11:12 PM 
Started by NeonStar285 - Last post by Amber
First off, you should never save creations which are so complex the animations stop. Creations with an excessive amount of parts seem to be able to do damage to the game itself, as I've had functions in the creators disappear after saving a monstrosity of a spaceship with thousands of parts. I don't know why or how but creations with a ridiculous amount of parts can cause permanent damage to your game. it's best to stick to "megabuilds" where you make them in parts of manageable complexity then piece them together in an Adventure.

1. Try removing the PNGs from the My Spore Creations folder, then go into Spore's temp files (if using windows, the directory is Users > Yourname > AppData (hidden on 64 bit systems so enable viewing hidden folders first if it's not active already) > Roaming > SPORE). delete EditorSaves, GraphicsCache, and if you aren't using any glitches to remove the pre-made Maxis creations, it's safe to delete Pollination as well. removing those temp files should remove the creation from your sporepedia without having to press the delete button in-game.

2. if this doesn't fix your problem, then the creation damaged your game and you need to reinstall.

 on: June 01, 2017, 06:50:28 PM 
Started by NeonStar285 - Last post by NeonStar285
Okay, so recently I've created two creatures using the Dark Injection mod; I wasn't really using DarkSpore parts or anything, but rather I was taking full advantage of the feature of the mod that removes complexity in the main Creature Creator. With that being said, I have created 2 overly-complex creatures that are apparently so complex that they not only play no animations when in the editor as if I moused over them or any of their parts (which I didn't), but doing anything that would get the game to "force" it to "render" the animations causes the game to crash completely, this including launching the overly-complex creature(s) in Test Drive Mode OR even clicking on the "..." bar directly over their Sporepedia Card when moused over. Also, they're completely invisible in their Sporepedia Card as well, which (I guess) makes it easy for me to figure out which of them are "overly-complex" (I have made many complex creatures for the past 6 years, mostly courtesy of Dark Injection and Betterspore, but none weren't so complex as to cause crashing issues like this one). The names of the two overly-complex creations that are causing me problems, though unimportant, are "Hydroxy" (Creature) and "Opijenzia" (Captain). The former creation is solely made of legal Spore parts, while the latter doesn't use DarkSpore parts, but illegal parts such as the "exclusive" cell-parts, and I think Grox-parts, as well (I could be wrong, though). The fact that Hydroxy has this issue is evidence that it's not the parts causing the game to crash, it's simply because it's WAY over the complexity-limit.
Aside from being unable to open them up in Test Drive Mode or view them from the Sporepedia without first "reducing" their complexity to the point where the game can handle it, I wasn't too upset about it as they were still editable. BUT, very recently, I had accidentally hit the "..." over Opijenzia, causing the game to crash (I didn't want to view it anyways, it was a misclick). Since then, I hadn't worried all too much about it as I was just about to exit the game anyways. But today, I can't seem to play Spore at all without it crashing whenever I go into the Sporepedia... if I play Core Spore, it immediately crashes without even opening up... but if I play Spore Galactic Adventures, it appears to be just fine until I open the Sporepedia and scroll to the point where Opijenzia's Sporepedia Card is in view, and then it slows down and crashes within 2 seconds. I didn't even select the creation, nor did I mouse over it, either. But I have a feeling that this may be what's causing it...? I can't even hang around the Sporepedia Card long enough to delete it because it crashes almost immediately once it's in view (because I figured that maybe deleting it would work, to rid it from the game, but that seems to be impossible anyways). Should I try uninstalling to see if it'll work as it did previously: being unable to view the creation but at least having the rest of the game playable long enough to fix it? I'm not entirely sure what caused this game-breaking glitch; since accidentally crashing the game right before planning to exit it anyways, I didn't tamper with any of the mods or files of the game, nor did I screw around with the game via Cheat Engine (which some people on the forum already know I have). Any help to get my game working the way it should would be greatly appreciated.  Lips sealed Grin

 on: May 30, 2017, 10:05:52 PM 
Started by Amber - Last post by MangoJuice

 on: May 29, 2017, 05:32:12 AM 
Started by Amber - Last post by JakeG

 on: May 18, 2017, 03:19:23 PM 
Started by Amber - Last post by Ivy
holy cojones the hoopa!!

 on: May 13, 2017, 01:56:46 PM 
Started by Amber - Last post by Amber
Yeah i've been occasionally checking in and its just been bot spam, kind of disappointing.
It seems the nuke I dropped in wild card banning outlook.com email addresses from posting stopped it, a lot of bot accounts have registered and gotten auto-banned since then.

 on: May 13, 2017, 12:56:14 PM 
Started by Amber - Last post by Communist
These're so cool, someone really needs to make something similar to the creature creator in blender, its ridiculous at this point that nobody has taken this cool idea and done it... right from the start.

 on: May 13, 2017, 12:54:14 PM 
Started by Amber - Last post by Communist
Yeah i've been occasionally checking in and its just been bot spam, kind of disappointing.

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